And I can honestly say
that they have personally taught me a great deal. In
the ambition of its scope and the value of its insights,
you hold in your hands a very unique text.
Why do we need a book like Game Design
Workshop? Because despite the fact that games are
so very ancient, are part of every society, and are
increasingly important in people??™s lives, we hardly
know anything about them. We are still learning.
What makes games tick? How do we create them?
How do they ?¬? t into culture at large? The explosion
Foreword
Eric Zimmerman, Co-Founder & Chief Design O?¬? cer, Gamelab
of computer and video games in recent decades
has multiplied the complexity and the stakes of
such questions. For be er or worse, questions like
these don??™t have simple answers. And Game Design
Workshop won??™t give them to you. But it can help you
?¬? gure out how to explore them on your own, through
the games you design.
We are living through the rebirth of an ancient
form of human culture. Just as the nineteenth century
ushered in mechanical invention, and the twentieth
century was the age of information, the twenty-?¬? rst
will be a century of play.
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