As game designers, we will be
the architects, the storytellers, and the party hosts of
this playful new world. What a wonderful and weighty
responsibility we have. To bring meaning to the world.
To bring magic into the world. To make great games.
And to set the world on ?¬? re through play.
Are you with me?
Eric Zimmerman
New York City, October 2007
xiv Foreword
xv
Acknowledgments
The authors wish to thank the many game designers,
producers, executives, and educators who have
provided invaluable ideas, information, and insights
during the writing of this book and the original
edition. These talented individuals include:
Steve Ackrich, Activision
Phil Adams, Interplay
Graeme Bayless, Kush Games
Ranjit Bhatnagar, Gamelab
Seamus Blackley, CAA
Jonathan Blow
Chip Blundell, Eidos
Ian Bogost, Persuasive Games
Chris Brandkamp, Cyan
Brenda Brathwaite, Savannah College of Art and
Design
Je?¬? Chen, Activision
Jenova Chen, thatgamecompany
Stan Chow, EA Japan
Doug Church, Electronic Arts
Dino Citraro, Periscopic
Don Daglow, Stormfront Studios
Elizabeth Daley, USC School of Cinematic Arts
Rob Daviau, Hasbro Games
Bernie DeKoven
Jason Della Rocca, IGDA
Dallas Dickinson, Sony Online Entertainment
Neil Du?¬? ne
Peter Duke, Duke Media
Troy Dunniway, Brash Entertainment
Greg Ecker
Glenn Entis, Electronic Arts
James Ernest, Cheapass Games
Noah Falstein, The Inspiracy
Dan Fiden, Electronic Arts
Ma Firor, Zenimax Online Studios
Sco Fisher, USC School of Cinematic Arts
Nick Fortugno, Rebel Monkey
Tom Frisina, Electronic Arts
Bill Fulton, Microso Game Studios
Richard Gar?¬? eld, Wizards of the Coast
John Garre , LucasArts
Chaim Gingold, Electronic Arts
Greg Glass
Susan Gold, IGDA Education SIG
Bing Gordon, Electronic Arts
Sheri Graner Ray, Women in Games International
Bob Greenberg, R/GA Interactive
Michael Gresh
Gary Gygax
Justin Hall, GameLayers
Brian Hersch, Hersch and Company
Richard Hilleman, Electronic Arts
Kenn Hoekstra, Pi Studios
Leslie Hollingshead, Vivendi Universal Games
Josh Holmes, Propaganda Games
Robin Hunicke, Electronic Arts
Steve Jackson, Steve Jackson Games
Ma Kassan, Atari
Kevin Keeker, Microso Games User Research
Heather Kelley
Sco Kim
Naomi Kokubo, Rocketon
Vincent Lacava, Pop and Co.
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