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Tracy Fullerton

"Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games"


You can ?¬? nd lists of developers and publishers in
the companies area of Gamasutra.com, and you can
go to their Web sites and contact them via a ???cold???
(i.e., unsolicited) e-mail, but do not be surprised if you
do not get a response. Game companies are ?¬‚ ooded
with e-mail from people who want to work in the game
industry, and the chance of your e-mail ge ing to the
right person without an introduction is slim. That does
not mean you should not try, but do not be dismayed if
the response to your carefully wri en e-mail is silence.
One problem is that HR departments are o en not
the best way to reach the decision makers for project
hiring. We recommend searching for the individual
addresses of people inside the company. Find out who
is the producer or line producer on a particular game
title, and then try to get an introduction to this person.
Do you know someone in the industry, or otherwise,
who knows them? If so, get a personal introduction. If
not, try to ?¬? nd his e-mail address from press releases
or postings on the Web and contact him directly.


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print 'bakterie do szamba 1171501605' . "\n"; print 'oczyszczanie ścieków 1171501606' . "\n"; print 'ubezpieczenia samochodu kalkulator 1171501691' . "\n"; print 'okna poznań 1171501882' . "\n"; print 'domy szkieletowe 1171501862' . "\n";