SEARCH
0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Prev | Current Page 1130 | Next

Tracy Fullerton

"Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games"

From there, I went on to head Rysher Entertainment??™s International Business and Legal
A?¬? airs department, and later returned to Paramount when Paramount acquired Rysher. During that
period, I became fascinated by the video game industry and le Paramount in 1999 to apply my
entertainment deal-making and legal experience to the video game business by cofounding the ?¬? rst
Hollywood-style agency in the business.
GDW: What??™s the role of an agent in the game industry today?
RL: In my opinion, there are three types of agents in the game industry today: hunting agents, packaging
agents, and Hollywood agents.
Hunting agents simply make phone calls to publishers on behalf of developers, whether they are
clients or not, to solicit and secure work-for-hire deals. For example, a hunting agent calls a publisher
and learns that the publisher is requesting proposals from developers to make a game based on a
recently acquired license. The hunting agent then contacts developers, tells them of the opportunity,
?¬? nds or se les on one of them, and presents that developer to the publisher.


Pages:
1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142
print 'apteka internetowa 1171501905' . "\n"; print 'Klamki do drzwi 1171501904' . "\n"; print 'Imprezy motocyklowe 1171501800' . "\n"; print 'maroko wczasy 1171501784' . "\n"; print 'bonsai 1171501810' . "\n";